Topozoids
This was my first job as Houdini artist, having just finished a 9-month course to kickstart my career in 2022. Topozoids is an up-and-coming (who knows when) mobile game featuring a near endless amount of procedurally generated planetoids the players can select, augment, and drive through/around.
I was tasked with creating some of the funky abstract levels in TOPS (hello Houdini people), utilizing the Sidefx Labs Tools to turn them into game-ready assets, and shipping them over to the Unity on disk and using the Houdini Engine. The Images below were rendered as a side task for promotional material.